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[REL]Road to Asia v1.1.4 by TerraMaps

OlafJ

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[WIP]ROAD TO ASIA 1.1 RELEASE LIVESTREAM SCHEDULED
Thursday, at 1600 hours UTC

Road to Asia Version 1.1 is almost complete! 🇹🇲 🇰🇵 🇰🇷


Fellow TerraMaps fans, and especially RtA fans, the moment you’ve all been waiting for is coming real soon. On August 26th, this Thursday, at 1600 hours UTC (4pm UTC), I’ll be joining you live for Road to Asia 1.1’s official release stream. We’ll be going through your questions regarding the map, the content of 1.1, and we will drive a little around some areas of the map as a sneak peak. If you’ve been here since Red Sea first came out, you know the drill. We usually release our updates pretty close to when the release livestream comes out so.. stay tuned!!

The livestream will be conducted at TerraMaps’ Official YouTube Channel. Make sure to subscribe in advance to keep a close eye on when the livestream airs:
I’ll be waiting for you all there!

In the mean time some more screenshots of that is to come:

Serdar-Esenguly road, Turkmenistan 🇹🇲


Sharlavuk, Turkmenistan 🇹🇲


Ashgabat, Turkmenistan - Welcome to the Marble City


Empty Boulevards of Ashgabat 🇹🇲


Koneürgenç


Last Ashgabat Screenshot - M37 Leaving Downtown


Daşoguz, Turkmenistan 🇹🇲


Yerbent, Turkmenistan 🇹🇲


Take a look at this piece of land beyond the river.. That is Uzbekistan 🙂 🇺🇿
Uzbekistan will come in version 1.2.


Developing Manager: Tedesco
Participating Developers: Xoryx, Flake, BlazingCreeperx,Renegade and Pilot
Modelers: CrazyMango and SeveNteem
Research: NRS, Şeppik, Ming and Lucas
And of course with the help of the whole TerraMaps Team
 

OlafJ

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ROAD TO ASIA 1.1 RELEASE LIVESTREAM
SCHEDULED Thursday, at 1600 hours UTC
DON'T FORGET

Since We are in the mood to give updates, We want to let you all know that North Korea is almost doen. We have been pending a long time on it but it is coming out amazing and we have our modelers working on some propaganda structures that will truly add some detail and "north korean" atmopshere to the city.
Good Evening from Pyongyang, North Korea :roadtoasia: - By Pilot (2x)



Some final touches to North Korea's 1.1 areas before it'll be sent to ALPHA testing. City view of the Ryugryong Hotel in the background


North Korean toll plaza on the Pyongyang-Kaesong Highway
(Modeled by Slender and Mango. Toll booth research provided by Kayla)


Kaesong, North Korea, with the world's 4th tallest flagpole


Kaechon, North Korea


We have finished the road network for 1.1 for North KOrea and have made it to the DMZ and South Korea. We still have some cities to detail but shouldnt take too long. South Korea will take some time, but as promised, once we wrap up the 4 cities in the north.

Scan, review, flyovers, and details completed. North Korea's 1.1 areas are completely done and ready for ALPHA testing. Cities featured for 1.1 will be Nampo, Kaesong, Kaechon, Sunan, and of course Pyongyang


DMZ - crossing between South and North Korea into Kaesong


South Korea's Route 1 heading towards Dorasan/DMZ


We also want to remind you all that we have a Patreon Program. It's been a year since we started the Patreon program. We really appreciate their continued support, it means a lot to us and drives us forward towards expansion! Patreons also have the benefit of helping with beta test.
And we also started to work on our next project. Pacific map for ATs. Also check this out.

Developing Manager: Tedesco
Participating Developers: Xoryx, Flake, Renegade and Pilot
Modelers: Mango and Slender
Research: NRS, Şeppik, Ming and Lucas
And of course with the help of the whole TerraMaps Team
 

OlafJ

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[WIP]Road to Asia Version 1.1 for ETS2 1.41 is Complete
Release is very Soon


We are pleased to announce, on behalf of the TerraMaps development team that Road to Asia 1.1 is complete.

To promote this here is the
Road to Asia 1.1 Teaser Trailer :

This update of RtAsia will add the rest of Turkmenistan, completing the country’s expansion, and, for the time being, a ferry to a very unique new area of the map: The Koreas

Xoryx and Flake have been working real hard in Turkmenistan. Most of northern Turkmenistan's desert road network is completed as Xoryx works his way down towards Darvaza, and Flake has finished Serdar working towards Ashgabat. Both have been doing an amazing job.
Xoryx also has finished a lot of northern turkmenistan and ETS2 player is still working east towards Asghabat

-The cities of Sharlavuk, Serdar, Bäherden, Ashgabat, Tejen, Mary, Türkmenabat and Dasoguz and their connecting roads are all complete. All that is left in Turkmenistan now is Darvaza and the roads connecting it. 🇹🇲

-North Korea is almost fully complete, along with 3 South Korean cities. Not much work is left in the Koreas, either. Pilot has been working hard on this city.

And as extra surpise. Two border cities in Afghanistan.
Renegade and Tedesco have done this in two days.


Aqina Border Crossing, Afghanistan - The Taliban are not far from here!


Taliban Controlled city of Doab - near Herat, Afghanistan 🇦🇫


Andkhoy - Taliban controlled Afghanistan 🇦🇫 💀


The Humvee is done by Mango.


Model done by Slender
(location not necessarily Afghanistan, just staging area)


Expect release very soon now!

Developing Manager: Tedesco
Participating Developers: Xoryx, Flake, Renegade and Pilot
Modelers: Mango and Slender
Research: NRS, Şeppik, Ming and Lucas [/size]
And of course with the help of the whole TerraMaps Team
 

OlafJ

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[REL]Road to Asia Version 1.1 for ETS2 1.41 is RELEASED

Welcome to Turkmenistan, Afghanistan and the Korea's !


TerraMaps, the same team that brought you the Caribbean Map and Red Sea Map is proud to present the Road to Asia 1.1 for ETS2
The biggest update of TerraMaps yet

Road to Asia 1.1 features the beautiful yet authoritarian nation of 🇹🇲 Turkmenistan; travel across the desolate deserts of the Ahal Region, venture beyond the White Marble Capital City of Ashgabat in the silk road, the lush green Dashoguz Region, close to Uzbekistan.

This version also features the most unimaginable place you will haul cargo to and from; the torn nation of 🇦🇫 Afghanistan. Traverse through the catastrophic Taliban dominated northern regions of the nation, and visit unique landscapes.

Thought Afghanistan was tough? How about the most secluded nation in our planet; 🇰🇵 North Korea? Well, in this version you’ll get a chance that intriguing yet very mysterious country. Visit the capital of Pyongyang, and its surrounding cities, in you very own truck. After that, why don’t you cross the DMZ and stroll right into 🇰🇷 South Korea? Visit the surrounding cities in the Seoul area, close to North Korea. Drive through modern and very detailed roads, deliver cargo from real Korean companies, and much more.


The City of Herat.






1.1 Content:
-Sharlavuk, Serdar, Bäherden, Ashgabat, Tejen, Mary, Türkmenabat, Serhetabat, Daşoguz, Köneürgenç, Derweze, Yerbent, Gyzylgaya. 🇹🇲

-Herat, Andkhoy. 🇦🇫

-Nampo 남포, Kaechon 개천, Pyongyang 평양, Kaesŏng 개성. 🇰🇵

-Dorasan 도라산, Paju 파주, Goyang 고양. 🇰🇷

On behalf of the TerraMaps Development team, and especially me, thank you all for the HUGE support and hype you guys have been giving to Road to Asia. We read your messages everyday, and it certainly motivates us to keep mapping 😉 Thank you guys! We wouldn't be here if it weren't for you guys.

Enjoy the long awaited Road to Asia 1.1.Download Link
Download Road to Asia 1.1: https://terramaps.net/download/

Support us: https://www.patreon.com/terramaps


We encourage Premium Downloads as these purchases fund our project directly and help support our modelers, developers, and various other team members. We truly appreciate it and it helps TerraMaps grow! Also, the premium download will take under 1-2 minutes and all you have to do is unzip and drag and drop the files into your mod folder instead of dealing with Sharemods and pop ups! Of course, if you aren't comfortable throwing us a euro, no worries, you can still enjoy Road to Asia 1.1 for free throgh Sharemods!

Special thanks to Developing Manager Tedesco for leading the large 1.1 project plan and all mappers, modelers, researchers, and technicians as well as beta testers that made this map happen. And don't forget to thank your awesome Support Team when asking them for help and assistance should you encounter any errors or difficulties!

MOD RESHARERS like ets2world and others, we will go after you hard and aggressively if you attempt to reupload our files. You are forbidden to do so per our EULA and we will now go direct to your service provider. We already have each and every website's actual ISP that you have attempted to bypass via CloudFlare, and trust me, after enough reports, they will take you down. So, when you see TerraMaps? Just don't do it (or link to our official download page below). I would say thank you for your cooperation but you never listen to us anyway, so instead i will say we are looking forward to taking you down!)

Expand you trucksim today.


Developing Manager: Tedesco
Participating Developers: Xoryx, Flake, Renegade, BlazingCreeperx and Pilot
Modelers: Mango and Slender
Research: NRS, Şeppik, Ming and Lucas

And of course with the help of the whole TerraMaps Team
 
Last edited:

Sparrow Trucker

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A very good map. It stains a bit of yellow and red in the console, but it doesn't kick me out of the game anywhere. A perfect complement to Asia and maps from Great Steppe and AZGE by Arayas. One suggestion. The speed bumps could be located slightly lower. They are too high. The rest is ok. It is my great pleasure to drive this map.
 

OlafJ

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Hello truckers,
I just wanted to update you on how Road to Asia is doing now that a lot of players have already downloaded the map.
Thank you all for this.
A number of bugs have been found that we missed unfortunately. But as far as we can see, they are not major bugs.
A few bugs in Korea are:
- Time zone issues
- two invisible walls in Korea.
- Few small gaps
These will all be fixed as soon as possible.

Most of the issues we get are not directly related to Road to Asia, but are caused by the use of Road to Asia in map combos. An error caused in Project Balkans has since been fixed by GMC. Check out their combo for help.
We tested our map with RoEx, AZGE, Paris Rebuild, SibirMap, RusMap, Promods, PMME, Red Sea Map, Great Steppe, and Southern Region. And we didn't find any problems in combination with these maps. But it is possible that with other maps there may be problems. We don't know if we can fix that. If the cause lies with another map, then it is up to the creator of this folder to solve the problem. But just keep posting the bugs on discord and also send your game.log may if you have a CTD. We will always make the effort to look up what is going on. And sometimes it helps to adjust the load order. My experience is that no load order solves everything.

On behalf of the TerraMaps, thank you all for the HUGE support and hype you guys have been giving to Road to Asia. We read your messages everyday, and it certainly motivates us to keep mapping 😉 Thank you guys! We wouldn't be here if it weren't for you guys.
 

Hna.JB

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Do you have any plans to develop Korea more?
The map quality is great !!
 

Николай

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Привет и респект. Мне очень нравится твоя карта и планы на будущее, и они мне интересны. Но у меня есть хорошее предложение, на севере Ирана есть красивые пейзажи, включая провинцию Голестан. Два основных города - это Горган как столица (что кажется в вашем плане) и исторический город провинции - Гонбад Кавус, в котором в 1006-07 годах построена «Самая высокая кирпичная башня в мире». Кроме того, к востоку от провинции есть красивая природа под названием «Национальный парк Голестан». Если это произойдет:

1- Это способ избавиться от туркменских пустынь.
2- Водители будут наслаждаться красивыми дорогами.
3- Существует сообщение от северо-восточной границы Ирана через национальный парк до Ашхабада.
4- Также с запада это может быть хорошее соединение между морем и лесами с Азербайджаном или даже с Проектом Турции.

И, наконец, все зависит от вас и вашего рабочего времени, спасибо разработчикам. Удачи(у)
Вылетает ваша карта во всех местах
 

TruckinDavo

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Thank you for Updating and continuing to add. I look forward to EVERY update!
 

OlafJ

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[REL]Road to Asia Version 1.1.1 for ETS2 1.41 is RELEASED

Fellow Truckers,

As promised, we have a patch release ready for Road to Asia, titled Version 1.1.1. ONLY DOWNLOAD THE DEF/MAP FILE, new premium purchases will include Def/Map 1.1.1 . There are no changes to the Models, Assets, or Valencia ferry.

Remember to ensure your buffer size in your config file is at least 20 otherwise you will have CTD's in Ashgabat and Pyongyang

Change log:
- Added Nampo-Jakarta Ferry (JRR) and Nampo-Salvador Ferry (EAA) per requests. These ferries will only activate when you have JRR or EAA installed in your profile, no additional mods needed
- Fixed night texture issues (thanks to Deidra) in Bialystok and some traffic lights in Turkmenistan
- Patched some gaps and terrain issues in Pyongyang
- Removed an invisible wall at the gas station south of Pyongyang
- Updated the Polish translations (wrona)

Official Download Link https://terramaps.net/download/

And because of our excitement mapping Road to Asia, our other projects have fallen behind with development. We only have so much manpower. If you are a mapper and want to join our team, fill out the application above! Being part of the TerraMaps team is certainly exciting and seeing how we operate on the inside - you are sure to make new friends you can call a family! Consider mapping for TerraMaps today!

Anyway, happy trucking everyone!
 

pixell

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Hi Awosome Map Mod. Great
Here is my Gameplay pics and video review.......
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map Road To asia 1.1
 

Руслан

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Привет, ХМД.
Это не МОЯ карта. Это не входит в МОИ Планы. Это террамапсы. И я просто часть Террамапса. Пожалуйста, Прочтите.
Один из наших разработчиков ответит позжеПри
 
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I have downloaded latest version of map of Asia, in mod manager (incompatible version of mod is showing) I have latest version of Steam ETS2 1.41.1. Please guide how to solve it
 

DarknessEagleX

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do you have all available map DLC's as Road to Asia requires all map DLC to work due the assets that those DLC contain
 
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